TCC Invitational Brainstorming

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Re: TCC Invitational Brainstorming

Post  DonaemouS on Tue Jul 28, 2009 12:39 am

ok, as Toad asked me, we will discuss here rules about the next tournament. First, looking at rules page, I don't read rules...

There will be pitstops/penalties as the latest GT3 tournament? It is supposed to no. But mainly, I would to like to introduce a new rule.

Is about game behaviors. The new TCC cars will need slipstream to overtake each over. I usually see players going zig zag, to avoid the player who's follow to get the slipstreem. This usually lead to crash, cause 2 cars going right to left, will not have the right stability to brake properly. As in the real Tournament, this behavior is forbidden.

We need the same in our tournament. I propose to allow just one change of direction. Otherwise penalty. We can't use ingame penalties, cause the game doesn't allow admins. I propose for points or time penalty. It's up to you.

Also, the rules doesn't states information about in game crashes. If I use someone else as wall brake, I can go away free as a bird? And what about disconnects at start? Also, what about meeting time?

It's important to have all the rules wrote correctly, to avoid misunderstood during the tournament but mainly to avoid rules popping up like flower in a field. rabbit

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Re: TCC Invitational Brainstorming

Post  Toad on Tue Jul 28, 2009 2:35 am

Thanks for the input Don.

I totally agree about the passing. There are plenty of examples in real racing and sim competitions that do not allow weaving, or blocking an opponent from passing.

Here is the rule we will enforce: Blocking is not allowed. The lead car may make one defensive move, and it must be prior to the following car's attempt to pass. If the lead car moves after the following car's pull out to pass then that is Blocking.

This blocking rule will apply in turns as well as on straights. But it's on the straights as Don notes, that we will have to be carefull as lead drivers.

As to penalties, I am not to worried, as I recall there was not much of problem in this area in the GT3 races and it was mentioned early on that weaving was frowned upon and embarrassing to those who considered it.

Crashes and Penalties: This is trickier, but my feeling on the subject up to now is to judge the incidents one by one and assess penalties on that basis. We've had quite a few races in MP lately with the test cars and while there is a bit of contact, the regulars are playing fair. We would like to keep the process as simple and friendly as possible.

For drops at the start we should use the rule we did for the GT3. Alphonse will insert it when he gets back from holiday. Meeting times for the races are tentative until we find out where all the entries are playing from, but most likely will be around 20utc or 21utc.

SlowDan: We discussed shorter races, and if all would prefer, we can probably accommodate that. It's just that Alphonse and I like long races, and we like the pit stops, even though I understand TCC cars don't usually have them. If enough of you on this forum really like the idea of no stops or shorter races, then that's what we will do. Speak now to get what you want.

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Re: TCC Invitational Brainstorming

Post  DonaemouS on Tue Jul 28, 2009 7:56 am

Toad wrote:Here is the rule we will enforce: Blocking is not allowed. The lead car may make one defensive move, and it must be prior to the following car's attempt to pass. If the lead car moves after the following car's pull out to pass then that is Blocking.

Thx, this will need to added to the rule page too. As for penalty I propose something about "time added" Maybe 10+15 seconds, or just 15 seconds.

Toad wrote:Crashes and Penalties: This is trickier, but my feeling on the subject up to now is to judge the incidents one by one and assess penalties on that basis. We've had quite a few races in MP lately with the test cars and while there is a bit of contact, the regulars are playing fair. We would like to keep the process as simple and friendly as possible.

Be careful, indeed. I was talking about crashes involving 2 or more cars, in which one of them get a serious penalty (going off from the track path, flipping or get stuck). This will need to get time penalties. But, in TCC, the "soft" hits are allowed. Otherwise will be hard to pass, especially aiming to a tweaked and balanced class. But crashes need to be supervised each time...

Toad wrote:If enough of you on this forum really like the idea of no stops or shorter races, then that's what we will do. Speak now to get what you want.

I'm for long no stop races. Otherwise there is no difference between a tournament or a normal long race. The long race allow to show the real skills of all players, cause in the long race, they will need to carefully choose their strategy. For long race I mean something about 30/40 minutes at race, As it was for the GT3 tournament.

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Re: TCC Invitational Brainstorming

Post  Tomte on Tue Jul 28, 2009 8:09 am

DonaemouS wrote:
I'm for long no stop races. Otherwise there is no difference between a tournament or a normal long race. The long race allow to show the real skills of all players, cause in the long race, they will need to carefully choose their strategy. For long race I mean something about 30/40 minutes at race, As it was for the GT3 tournament.

I cannot follow your argument here. Normal long races don't have pit stops, we only stop in tournaments.
Apart form that, what kind of strategy is involved in "go round the track 50 times as fast as you can and don't crahs into others"? That's no strategy.
Thinking about when to pit if you have a slower but hard to pass player in front of you is tactic, not a strategy either.
The only strategy involved is to chose the car that gives you the highest possibility to win, that's all.

I am voting for pit stops.

Apart from that, 50 minutes will be hard, but I'm looking forward to it. Time to dumb down the 190.

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Re: TCC Invitational Brainstorming

Post  Toad on Tue Jul 28, 2009 1:23 pm

slowDan wrote:
C14ru5 wrote:I can release a quick update with immovable tire stacks, if that's something that would make things better.

If you do make the tyre stacks immovable is the any chance of getting them a metre or two further away from the apexes (apii? apices? confused ). Totally immovable and right on the corner is good for time trial, but not so helpful for MP (imo Wink )

Pit lane access should be less of a problem though shouldn't it? Touring cars are not well known for their pit stops!


Wow c14, your willingness to modify the barrel situation is really appreciated. Speaking only for myself, I find that Spa is the single best track to test our driving skills for these cars. Was testing with the pit lane entry, pits proper, and pit exit yesterday, and frankly it's just not workable. That being said, if the barrels are fixed I would forgo the pit stops on this one as I really don't want to exclude this great track. Really appreciate your effort.

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Re: TCC Invitational Brainstorming

Post  DonaemouS on Sat Aug 01, 2009 8:22 am

I don't read yet the updated rules on the tourney page? When you suppose to upload them?

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Re: TCC Invitational Brainstorming

Post  Toad on Sat Aug 01, 2009 10:47 am

Wisely, Alphonse is the only one with access to the site. I believe he is still on holiday.


DonaemouS wrote:I don't read yet the updated rules on the tourney page? When you suppose to upload them?

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Re: TCC Invitational Brainstorming

Post  alphonse on Sun Aug 02, 2009 9:08 am

DonaemouS wrote:I don't read yet the updated rules on the tourney page? When you suppose to upload them?


I am still in Germany, will go back to switzerland tomorrow nite and update the website on tuesday or wednesday - ok?

sry - short on time,
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Re: TCC Invitational Brainstorming

Post  alphonse on Wed Aug 05, 2009 1:35 pm

Rules modified, news-section added.

any more wishes are really welcome as usual...

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Re: TCC Invitational Brainstorming

Post  DonaemouS on Wed Aug 05, 2009 2:33 pm

alphonse wrote:Rules modified, news-section added.

Black Forest on August 6 - August 13
Laps: 2
Weather: Daylite
Pit-Stops: 1, after 1st lap
Direction: normal


What mean? Time Trials meant to allow the players to got one fast lap (u are crazy, just one lap!), to get qualified. Don't understand what u meaning with pitstop? Is a qualifying lap, or what?

Also, thx for updating the rules. They still missing infos about disconnect players, and meeting time.

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Re: TCC Invitational Brainstorming

Post  alphonse on Wed Aug 05, 2009 3:07 pm

DonaemouS wrote:
alphonse wrote:Rules modified, news-section added.

Black Forest on August 6 - August 13
Laps: 2
Weather: Daylite
Pit-Stops: 1, after 1st lap
Direction: normal


What mean? Time Trials meant to allow the players to got one fast lap (u are crazy, just one lap!), to get qualified. Don't understand what u meaning with pitstop? Is a qualifying lap, or what?

Also, thx for updating the rules. They still missing infos about disconnect players, and meeting time.


Thank you Don - you are a beast i love Wink

Infos on rules as requested will be added shortly.

To the qualifying:
There will be one, thats sure.
My idea was to have a two-lapper on black forest, including one pit-stop (guess when Surprised )
If you have any better idea, please share it...

alf

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Re: TCC Invitational Brainstorming

Post  DonaemouS on Wed Aug 05, 2009 3:29 pm

alphonse wrote:
If you have any better idea, please share it...

anything else, for sure. I love the idea of just one lap qualifying. No pitstops or other under drugs ideas. One start lap, and the second one for qualifying. screenshot and that's all, next one pls!

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Re: TCC Invitational Brainstorming

Post  alphonse on Wed Aug 05, 2009 4:04 pm

DonaemouS wrote:No pitstops or other under drugs ideas.


Haha - i love you.
either you argument or we leave the way it was.

Two laps, including a start-lap and a pit-stop gives plenty of possibilities to make mistakes or gain time.

I ll contact toad again - all the best!
alf

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Re: TCC Invitational Brainstorming

Post  alphonse on Thu Aug 06, 2009 11:27 am

okay, there is another possibility:
having a slot of one week for time-trial on a selected track.

problems:
a ) all cars must have the possibility to record the times in time-trials
b ) one might use several cars, so you would need to announce what car you are going with to the tournament

is this any better than a single two-lapper time with a short pit-stop?
please exchange your thoughts!

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