GT4 - Redline Specifications

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Re: GT4 - Redline Specifications

Post  Tomte on Tue Jun 23, 2009 7:05 am

maybe if we disable the left cylinder bank? Very Happy It would still be a 4.0l 225 hp inline 5.... with 400 Nm.... ok, bad idea....

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Re: GT4 - Redline Specifications

Post  Aleksi on Tue Jun 23, 2009 3:20 pm

Tomte wrote:
Aleksi wrote:Is there any built-in cars that would fit into class with some modifications? I don't have any modeling skills (yet) bom

I'd say the Audi TT could fit, maybe with a tuned VR6 engine (no turbo/supercharging, just classic tuning like the BMW Z4 M). Which leads to the question if we allow AWD. I would be against it, as in GT3 (where the Gallardo and the Audi R8 had to be converted into RWD only).
Apart from that, a performance limited Viper might be in order as well, but it would need to be severely resticted, similar to the GT4 Corvette C6 (which runs with 390 hp in this series).
Audi TT? Is that all? I'd like to see some older machinery as well, Charger, Mustang, Vette or even Pickup truck. Laughing And Maserati 3200 GT would be also good.


Last edited by Aleksi on Tue Jun 23, 2009 5:46 pm; edited 1 time in total

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Re: GT4 - Redline Specifications

Post  djpimley on Tue Jun 23, 2009 3:33 pm

Aleksi wrote:Charger, Mustang, Vette or even Pickup truck. Laughing And Maserati 3200 GT

I just ate some crushed glass and stuck a hot butter knife in my eye socket... but it wasn't as painful as reading this sentence.

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Re: GT4 - Redline Specifications

Post  Tomte on Wed Jun 24, 2009 3:57 am

In search of a somewhat realistic performance envelope, I revised the GT4 Redline Specifications slightly.
Same as with GT3 (even if not all of us cared), please add 100 kg for fuel and driver to the weight you find on the Fia GT4 pages. I presume that the stated homologation weight refers to car+all fluids except fuel.

Thanks.

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Now on Wikispaces

Post  Tomte on Sat Oct 17, 2009 4:25 am

Good Morning,

I added the Redline GT4 specs to Wikispaces (link) for better visibility.
We can continue to discuss the development of cars here or at ASW.
The specs are still open for discussion, the balancing will be hell compared to TCC because there are many more factors involved now, so bring it on! Twisted Evil

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Re: GT4 - Redline Specifications

Post  Tomte on Sat Oct 17, 2009 7:19 am

New Test Pack released.
The pack includes the
GT4 BMW Z3 M Coupe
GT4 BMW Z4 M Coupe
GT4 Cadillac XLR
GT4 Porsche 968

The zip file contains 4 standalone redplugs (i.e. the original redplugs of the base cars are not needed anymore). The names of the redplugs are indiviual for easy update later on.
I'd like to see some MP action and have some comparison feedback here. Leo, could you make the Test Pack available on LOL? Smile

GT4 Test Pack 1

Everybody who downloaded the earlier test packs, please delete the following folder in your plug-in directory:
Porsche_968_GT4

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Re: GT4 - Redline Specifications

Post  leoantix on Sat Oct 17, 2009 2:35 pm

yummy yummy and done Very Happy

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Nissan 350z GT4

Post  theSnail .@y on Sun Oct 18, 2009 4:17 pm



Please download the plugin here

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Re: GT4 - Redline Specifications

Post  Tomte on Mon Oct 19, 2009 2:09 am

Smile
Looking good! Gotta test it later.

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GT4 races

Post  theSnail .@y on Mon Oct 19, 2009 4:45 am

Thx Tomte - C14 did a pretty good job with this model Exclamation

To make it short : yesterday we had several races on different tracks (often full house). The overall feeling seemed to be that the cars already have close performances in race. The best laps were often similar and the fights were really tight. We still have to get used to the new vehicles, but that should give us a good car class to have fun with.

PeSt had an issue with the gearbox of a bmw (I dont remember which one - I'm sure he will do), while Lippa was ok with it - both on keyboard - strange.

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Re: GT4 - Redline Specifications

Post  Tomte on Mon Oct 19, 2009 4:16 pm

I just noticed that you use the 968 shadow model. Do you want to have the wings file do modify it a bit? Atm, your redplug is dependant on the 968 and the Gallardo plug.

I noticed that the driver is quite committed to his car, he even has a rollcage going through his body. And he sits on the passenger seat, which isn't there.

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Re: GT4 - Redline Specifications

Post  theSnail .@y on Mon Oct 19, 2009 5:04 pm

Hehehe, I've asked c14 for a proper shadow model - but thanks anyway.
I borrowed it because I hate cars without shadows. I should have asked before, but sometimes I'm baaad … pirat Sorry.

I'll make changes on the driver (I did not check the result - thanks for spotting this) and the steering wheel (baaad again Suspect ) next week-end.

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Re: GT4 - Redline Specifications

Post  pEsT on Mon Oct 19, 2009 5:43 pm

no more problem here with the Z4. don't know what happend.

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Re: GT4 - Redline Specifications

Post  alphonse on Thu Oct 22, 2009 10:43 am

I like the GT4 cars a lot.
Its a different handling than TCC or GT3 (no surprise) so we have a new challenge to get them as fast as possible around the tracks.

Although cars have all their "own" characteristics they are close to the same in overall performance.
The Z4 together with the Nissan are easiest to handle for me at first glance.

The Cadi is a "little fat lady" and i like its handling a lot too.
The Porsche is exactly what i expected it to be (this aint bad - but is it good?).

Hardest for me to control as i loose it much more often than all the others is the Z3. It might be just me - but i am not made for this up to now.

thanks for all the work in advance - hope something good arises out of it!

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Re: GT4 - Redline Specifications

Post  Tomte on Thu Oct 22, 2009 12:31 pm

Thanks for the feedback. I'm a little bit astonished that the cars appear to be close.
The Z4 will probably be the easiest of the bunch, it's a well sorted chassis to begin with (thanks Andreu!!!). It doesn't understeer too much and is generally well tempered.
The 968 is again a tricky issue, it was born as a test car before I had access to the rest of the pack. I'm not sure if I will include it in the final pack, as this is really getting the last drop of blood out of that ageing car. I can't say if it is any good or just a boring, predictable ride.
The Caddy is exactly that, a little fat lady. I hope she's competitive enough.
Now, the Z3 M Coupe is a different matter. The lightest of them all, only 5 gears, twitchy... and what do you get in return? I can't answer this question for the moment, I haven't found out yet.
As for the 350Z... it's time I get my ass into that car.

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Re: GT4 - Redline Specifications

Post  leoantix on Thu Oct 22, 2009 2:50 pm

Tomte wrote:As for the 350Z... it's time I get my ass into that car.

lots of power and lots of fun ... yet the over-steer is a bit extreme in my opinion

keep up the good work ... i smell a new tourney in the near future Cool

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Re: GT4 - Redline Specifications

Post  Tomte on Sun Oct 25, 2009 6:05 pm

Ok, it hasn't the quality of DJ's epic Redline clips, but I thought I share some of the fun I had today:

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Re: GT4 - Redline Specifications

Post  alphonse on Sun Oct 25, 2009 8:15 pm

nice one Tomte,

really - really close in last curve though Wink

had some fun with snail and friends on gt4 testing - looks like great fun is coming up!
the nissan is a fast beast - and given your vid the M3 can even be handled...

looking forward for some action...

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Re: GT4 - Redline Specifications

Post  Tomte on Wed Oct 28, 2009 2:16 pm

latest news... well, not much to report really.
The physics appear to be well sorted already, but further scrutiny is probably needed.

I redid the UV map of the Z3 M Coupe to be able to create some meaningful skins. Looking at my first car model I saw a lot of things I would do differently now,...

The Z4 M Coupe could also profit from a new UV map. The current one is a great combination of lights, windows and body panels, mirrored and so on. All in all very efficient stuff, but not very easy to create some racing skins without running into the Redline Golf mirror issue. Andreu? Would you, ahem, be willed to, well, create a new UV map for the body only? Pretty please? We could keep the current for windows and lights and maybe use a new material for the metal bits.

As for the XLR... we also need new skins here and maybe a little cleanup of the materials. Twisted Evil

All in all I don't see that the GT4 class is far enough in the development process to warrant a tourney this year. Well, the 350Z is actually near ready, but I'm not...

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Re: GT4 - Redline Specifications

Post  Battlewagon on Thu Nov 05, 2009 5:16 am

C14ru5 wrote:Yes, I also find the 350Z pretty boring. That's why I really don't want to work on any GT4 car now. I'd much rather finish the RS200.

While I'm already posting pictures of possible GT4 cars:



A thomm-free Caterham, a VX220 Opel replacement, a Marcos Mantis Gillet replacement, and a Morgan Aero 8 Donkervoort replacement. The rear wings will have to go, of course.


I just read a few days ago that the Morgan 4-4 is now the oldest model of car in continuous production. Is this true?

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