Audi RS6, 7 jun '09: Preview 1

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Re: Audi RS6, 7 jun '09: Preview 1

Post  DonaemouS on Mon Jun 08, 2009 3:52 am

Yesterday I received the first wishes, and I really appreciate. What with Tomte aimed to have, is simulate the real car behavior. Looking at reviews, and looking at the movies, we can see how this car is extremely fat, hard to put in turn, and need magic trick to have a good cornering ability.

I was able to have the do the same, and "our" RS6 is like to turn at the same way. Now, Tomte already noted I made something wrong on brakes power. The car is a bit unstable at high speed braking (I thought was correct, but I was wrong).

Also, as u can see, the RS6 is heavier then S6 Avant. Is it possible? No, indeed, is wrong. But RS6 follow the Redline rules in adding driver and fuel, the S6 was released before I joined this rule. S6 Avant will receive an update to fix this value.

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DonaemouS
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Re: Audi RS6, 7 jun '09: Preview 1

Post  DonaemouS on Sun Sep 13, 2009 12:44 pm

RS6 development restarted. The 3D body model is finally done. I still missing the RS6 rims. UV Maps are in, and I'm already working on the body "lines" and colors. The interior is ready as well.

The RS6, as I wrote, will follow all the new introductions was made with Tomte's spreadsheet and Brook's dotCar Editor. Also, the RS6 will features frictions and RRC.

After the final release, all the other sedans will receive those fixes as well.

_________________
join #tRc.clan @ irc.quakenet.org
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Third place in RRL Winter 2007
First place in See Flat Invitational RLTCC
First place in ::: Porsche 550 Rumble Cup :::
Second place in Time Trial Tournament Fall 2008 - 5848 points

DonaemouS
Moderator
Moderator

Number of posts: 461
Age: 34
Favorite Car: BMW M Coupe
Favorite Track: Black Forest
Registration date: 2008-08-28

View user profile http://www.games4mac.it

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